Started in 2016, Slasher was created as a Halloween map for Team Fortress 2 to celebrate the years of annual Scream Fortress events. The map featured a random roulette that would unleash Bosses and events from years past, alongside standard King of the Hill gameplay. Visually, Slasher adapted the Camp Redmond assets into a nighttime setting with nods to classic slasher films of the horror genre, hence the name. With a talented team of other contributors to assist in asset creation, I took the lead on environment art, layout, and development. In time, we were able to bring the map to life, and it was ultimately acquired by Valve and added to the game in October 2018 for TF2's 10th Scream Fortress update.